Class ModFileManifestModelRepurposedLanguage
- Namespace
- LlamaLogic.Packages.Models.ModFileManifest
- Assembly
- LlamaLogic.Packages.dll
Represents a repurposed language in a mod file manifest SnippetTuning resource (🔓)
public sealed class ModFileManifestModelRepurposedLanguage : IXmlSerializable
- Inheritance
-
ModFileManifestModelRepurposedLanguage
- Implements
- Inherited Members
Properties
ActualLocale
Gets/sets the IETF BCP 47 language tag identifying the non-game-supported language this mod actually contains in the domain ordinarily reserved to GameLocale
[YamlMember(Order = 2)]
public string ActualLocale { get; set; }
Property Value
GameLocale
Gets/sets the IETF BCP 47 language tag identifying the game-supported language this mod is repurposing
[YamlMember(Order = 1)]
public string GameLocale { get; set; }
Property Value
Remarks
The IETF BCP 47 language tags currently supported by The Sims 4 at time of writing are:
Tag | Description |
---|---|
en-US | American English | English (United States) | Full instance prefix: 0x00 |
zh-CN | 简体中文 | Chinese (Simplified, Mainland China) | Full instance prefix: 0x01 |
zh-TW | 繁體中文 | Chinese (Traditional, Taiwan) | Full instance prefix: 0x02 |
cz | Čeština | Czech | Full instance prefix: 0x03 |
da | Dansk | Danish | Full instance prefix: 0x04 |
nl | Nederlands | Dutch | Full instance prefix: 0x05 |
fi | Suomi | Finnish | Full instance prefix: 0x06 |
fr-FR | Français | French (France) | Full instance prefix: 0x07 |
de | Deutsch | German | Full instance prefix: 0x08 |
it | Italiano | Italian | Full instance prefix: 0x0b |
ja | 日本語 | Japanese | Full instance prefix: 0x0c |
ko | 한국어 | Korean | Full instance prefix: 0x0d |
nb | Norsk | Norwegian | Full instance prefix: 0x0e |
pl | Polski | Polish | Full instance prefix: 0x0f |
pt-BR | Português | Portuguese (Brazil) | Full instance prefix: 0x11 |
ru | Русский | Russian | Full instance prefix: 0x12 |
es-ES | Español | Spanish (Spain) | Full instance prefix: 0x13 |
sv | Svenska | Swedish | Full instance prefix: 0x15 |